The Titan Ruin

When they came to the Titan ruin, the party found that there were actually the Aasider people living inside it. As they pulled the APC closer, they were approached by some farmers tending the land and feeding their livestock. They wondered if Carl is a city orc, seeing his mental degradation in full effect as he licked the outside of the vehicle. Sakiran explained that he is just like that and that his elected carer is inside the vehicle. They regarded Sakiran with some trepidation, though otherwise paid her no mind. Flea exited the vehicle and is offered a handshake. He took it with both hands and smiles. They asked if the party has anything good in their vehicle, and Flea asked to be shown where to barter, wrapping an arm around the farmer.

They are shown inside. It was a sprawling marketplace inside the huge leg of the Titan, with residential and public houses available. The party each split up for their own affairs. Sakiran followed Carl as he asked about arrows. Carl found Gregor, who can give him new armour. He mentioned that only the tribals usually use arrows, but called over someone who may be able to help him.

Sakiran asked about the "tribals" and Gregor confirmed that Faj Tasarru have been here, but Gregor didn't know the different tribes. She asked if he knew anything about her gauntlet. Gregor directed her towards a moon elf called Eloweon, who is familiar with Altarnie technology and one of the lead excavators. He offers to analyse her gauntlet but notes he can't do it for free. He hands over a sapphire that was as big as a fist.

Flea saw someone who is from the same region as him, a repairman named Carlos. Flea bartered by offering guns from inside the APC, being promised armoured plates in return. Carlos laughed and turned away with his wheelbarrow of items as he refused to affix them to the APC. Flea then put him to sleep and robbed his goods back. He stashed them all inside the APC and locked it again. He headed back inside for more barter.

Jaxon, knowing he needed to blend in, went to a clothing merchant and bought some inconspicuous clothes and a cloak to hide his face. He also acquired heavy armour to wear over the clothes. Having finished his business, he walked over to where Carl is, feeling obligated to make sure he didn't get into trouble.

Carl tried to get a merchant to modify his pistol, but the merchant is insistent that he has none having become tired of Carl asking questions and refusing to offer payment, instead stripping off and offering his armour in exchange. Carl, satisfied, says to Jaxon "that's how you do trade" as he walked away triumphantly. Jaxon saw he did indeed have gun modifications and is confused by why Carl is so pleased by his failure to get what he wanted.

Flea goes to Gregor and asks if he has any "under the counter" guns that can hit anything without having to aim, having had a run of bad luck with his firearms. Gregor leans in and shows him a catalogue. Flea gains a flamethrower and mini-gun after a demonstration, satisfied with the goods. He then heads to a blacksmith for a shank to be made for him. The blacksmith is under the influence of some substance, making him incoherent, so Flea puts him to sleep to steal some weapons. He takes his haul back to the APC and takes inventory.

Everyone apart from Flea went to the bar. Carl said how he wanted to save slaves, saying how he and Sakiran were both treated terribly by people, and perhaps there are people like them who need to be rescued. Sakiran agreed, but wouldn't go anywhere without her sword or gauntlet back. Jaxon, at first, expressed reluctance to try and find the village leader. Carl asks if he really wants to help people, and he says yes. Sakiran pointed out that she and Carl have both spilled their blood to protect him, and all they are doing is asking him to talk to people as a normal human. Jaxon finally agreed to talk to people about letting the slaves stay.

Jaxon, as he was eating, became very ill. He felt hungry despite the bread. Carl enquired about his health. As he leaned in to inspect his temperature, Jaxon got an unfamiliar urge to bite his neck. He managed to stop himself, but vomits up all of the undigested food. Carl asked if he is well, and offered to take him back to the APC since it is late. He offered to watch over Jaxon in case anything happens to him. Jaxon accepted.

They retire to the APC and Sakiran failed to sleep again and she pretended to trance. Jaxon was trying to ignore the smell of blood and he was incredibly hungry. He started to gnaw his own wrists and was sated at first. However, the hunger quickly came back. He looked at his companions: Sakiran, wearing very little and trying to trance, seemed like the perfect target. He moved towards her and she couldn't react quickly enough as he bit down into her neck and fed, taking her down onto the floor. She howled and screamed as he drank, the exhaustion from not being able to trance or sleep resulting in her being weak and unable to get him off of her.

Jaxon was finally able to tear himself away after drinking his fill. He looked down in horror at his blood-soaked hands as Sakiran broke down crying, covered in her own blood and realising she is not nearly as invincible as she thought she was. Carl touched Jaxon and healed him from his wounds from earlier while telling Jaxon to apologise. Flea, observing quietly, healed Sakiran with his words and says nothing more. After Carl's encouragement, Jaxon tried to heal her by curing her wounds, but she screamed at him not to touch her. Seeing the distress he caused, Carl told him they need to talk. As Jaxon looked at him, an arrow is fired at him and he is banished. Flea reacted a second too late to put Jaxon to sleep instead and stares at the spot where Jaxon was.

As Jaxon faded into unconsciousness in the Feywild, he heard voices telling him to consume.